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Lesson idea: a 10-minute touch typing starter

A short starter for touch typing: the home position, a warm-up round and a class contest – with a device for everyone or with one device on the projector.

How to use it

  • Students need no account; only you need one to create the tournament.
  • Without devices for everyone, run the contest in party mode on the projector.
  • Save as PDF: choose “Save as PDF” in the print dialog.

Lesson idea: a 10-minute touch typing starter

Subjects
Computing, digital skills, English
Age
from about 10
Time
10 minutes
Equipment
A device with a keyboard for everyone – or one device and a projector

Students …

  • know the home position and which finger types which key
  • find letters, numbers and symbols without searching
  • judge their speed (WPM) and accuracy and set themselves a goal

Before the lesson (about 2 minutes)

  1. Create a free account (only you need one).
  2. Create a tournament: mode Standard, word list “English – Top 200”, 60 seconds, 3 hours. Keep “Everyone types the same text” and “Allow guests without an account” ticked. Teaching German? Use “German – Umlauts and ß”.
  3. Optional: print the keyboard chart and the typing journal.

Lesson plan

TimePhaseWhat happensGrouping
1 minStarterAsk the class: who types with all ten fingers? Where are the number and symbol keys? Let two or three students show it.Whole class
2 minHome positionShow or hand out the keyboard chart: index fingers on F and J (feel the bumps), the other fingers next to them, thumbs on the space bar. The right little finger covers ; ' and Enter.Whole class
1 minWarm-upOne round of 30 seconds with the word list “English – Top 200”, not scored: looking at the keys is fine, the right finger matters.Individual
5 minContestEveryone joins the tournament with a nickname. Each round lasts one minute, the best round counts. Without devices for everyone: party mode on the projector.Individual or groups
1 minReviewShow the table or the podium. Praise accuracy too: typing cleanly makes you faster in the long run. Students note their result in the typing journal.Whole class

Two ways to run the contest

A device for everyone: private tournament

Students scan the QR code, enter a nickname and play as guests – no account, no email address. The table shows each person’s best round.

One device and a projector: party mode

Up to 8 people type the same text one after another, with a podium at the end. Larger classes play in groups; the group winners race the final.

Differentiation

  • Beginners: word list “Home row – Basics” – home-row keys only.
  • Fast typists: mode “Sudden Death” – one typo ends the round.
  • Keep practising: keep the typing journal and set a goal for next week.

Links

Source: https://fastfingerrace.com/en/teachers/lesson-ideaThis material is licensed under CC BY 4.0: you may copy, adapt and share it, including with colleagues and on learning platforms, as long as you credit “FastFingerRace” and link to this page. CC BY 4.0

This material is licensed under CC BY 4.0: you may copy, adapt and share it, including with colleagues and on learning platforms, as long as you credit “FastFingerRace” and link to this page. CC BY 4.0